Kevin J. Anderson’s Spine of the Dragon came out last Tuesday! The first thing I did was use my monthly Audible credit to download the audiobook. Fleet Cooper, the narrator, is outstanding. The second thing I did was drive to the closest Barnes & Nobel to check out the book! The maps came out great.
Thursday I went to NTRPGCon to take a look at the New Comet Games books I had worked on in the past year, Devil’s Swamp, Operation Deep Free & Thunderclap, and Operation Arctic Blast. Everything came out excellent. I stayed to help with the booth when Ben Burns was running a game.
Friday I played an updated version of 1986 Aliens board game and survived being grabbed 8 different times on Apone and Wierzbowski in the reactor room. At one point I had mentioned that for a licensed game from the 80s, this is a pretty good game. They were quick to point out what the original game components looked like. The minis and 3d printed terrain that we were playing with added a huge amount of production value. The key is to lead with flamethrowers and trail with smart-guns, block spawn points with flames and stay close. I was awarded a M-40 Grenade for my series of lucky dice rolls.
Saturday morning I was at Alyssa Faden’s City and Towns Mapping Seminar. She pointed out a lot of good stuff about adding details that tell a story to maps and explained why a city with a thousand little squares gets boring really fast. Check her out on Twitch. Look for the Tegel Manor Torture Room video its a riot!
Saturday night I received the news that Devil’s Swamp won the Three Castles RPG Design Award! Everyone did a great job on it from the writing, art, layout, editing, it truly is a great product and I’m glad it is getting the recognition that it deserves. Congratulations to Ben Burns, Brian Courtemanche, Christopher Smith Adair, Jonathan Bagelman, Evgeni Maloshenkov, Lucas Puryear, Elizabeth Bakowski, Alexander Burns, and Jenna Bastian. And I didnt do such a bad job on those maps either. Bidgewater is one of my favorites.
Sunday I meant to drive up to SoonerCon, but the weather was not good. A huge storm system came down from Oklahoma City to Dallas and probably spawned a tornado. There was no way that I was going to drive through that so I stayed home. We lost power for about a day and a half.